Of course we all know GUI stands for Graphical User Interface, just as CLI stands for Command Line Interface, right!
Or, rather, a GUI is this nice, flashy screen where you can easily roam with your mouse, comparable to a multiple choice quiz, where the right answer is there for the picking.
A CLI on the other hand is this dark, mysterious blinking cursor… Nothing happens unless you know more or less what you are doing. Comparable to an open questions quiz.
Sparked by a recent Twitter discussion, I decided I should probably write the umpth blog post about this to make my contribution to this lasting dispute.
Disclaimer:
This post discusses GUI in relation to system administration, not necessarily in relation to data-entry or data manipulation applications that are used in front offices all over the world. I guess CLI has no place in a world like that…
Why GUI sucks?
I have done my fair share of installing, scripting, ad-hoc fiddling, testing and trying. And, I have found myself in the situation where I worked with younger computer geeks or even in situations where nobody had the time to figure anything out – stuff just had to be made to work.
Probably in the few lines above, we could already have the basics for this discussion!
But, why then does GUI suck?
GIU’s suck because they are limiting, labor (or rather RSI) intense and require you, the operator, to be there, physically clicking away on your computer.
Limiting
They are limiting, or at least most of the time they are, because it is often quite hard to get a visual representation of each and every function of a device / program / system etc. If you consider, for instance, a networking device and then try to imagine having to create a GUI that lets the operator configure and define each and every parameter of a specific VLAN or VPN. And then also bear in mind that the GUI has to stay crisp, clean and intuitive.
For this reason, I have seen many vendors who have created a GUI for basic setup only, relying on the professionals to find their way in the CLI. They GUI can then stay intuitive enough to at least get the basics done.
GUI’s that aim not to be limiting, of which there also are a few out there too, need to sacrifice a lot of the things that a good GUI should stand for:
- Short click paths (3 clicks from anywhere to get where you want to be)
- Intuitive (don’t have to guess or read a manual to use a GUI)
So, what you end up with, then, is a maze of riddles, where you can easily spend a good day setting up some new functionality. Somehow I believe this is not what the designers had set out for nor is it a valid solution for most tasks at hand.
Labor intense
I personally find GUI’s often, quite labor intense. Not just for the absence of the ability to automate tasks, though. Especially if there is a lot of specific configuration that needs to be done, you often end up left and right clicking until your hands start hurting.
And, in the end, you always end up with the eerie feeling that you missed out on that one specific setting that would really put the icing on your configuration.
Operator presence
Last, but not least… For a GUI to work, you need to be at your workstation. Period.
Anybody who has ever worked on automated testing of applications that rely on a GUI, knows about the hideous crime of having to script test-cases, either working with hidden button-labels, screen coordinates, etc. Where these scripts fail every other day because a developer moved a window to a better spot or used a new button-label. You end up coding your application just to make it testable.
No, GUI requires operator presence, making it useless for automation or scaling.
The bliss of CLI
Okay, middle Ages… or Stone Age…
Nothing really fancy, just a black (or, if you are feeling frivoled, you may choose some nice color) square on your screen with a blinking underscore – most often. And then you say; GUI sucks?
One of the challenges in this hyper fast moving world full of smart phones, tablet PC’s and what have you, loaded with intuitive and fast apps, is to realize that actually “hard core IT” is hard core.
You need to learn your stuff first, know what you do and know about the consequences of choices you make. You will have to learn to be able to walk the walk and to talk the talk. Once you have mastered that, this blinking underscore is no longer a roadblock but a invitation! Just like after mastering a foreign language, you will know what to say and do to open up the potential at your fingertips.
And now, reality
Of course, the above is ranting is just one side of the story.
It is even just one side of the story in hard core IT!
As already stated above, sometimes there is no time to really dive into stuff and get to know the tools you need to get to work for you. I am pretty sure we all have been in a place where we needed to get a project done or some functionality realized, where we just did not have the right devices.
What are your options at such a moment?
Get a hardcore IT specialist who does “talk the talk”?
Probably it will not be cheap and probably it will be a very thorough configuration, but just not exactly as you need it to be… Though still a valid option, even in a number of cases it’s a no-go.
This… is where a good GUI comes in handy.
It will allow you, yourself, to organize that which needs organizing in an orderly fashion. Okay, the GUI will have to be accurate and well thought through, but I that goes for all interfacing, that is also true for the CLI.
Seeing this story unfold… I guess I still think GUI sucks. (sorry!)
But GUI has a place, a very well earned place in a super-fast and highly demanding world. Still I am convinced that if you are working in a highly professional environment, having to do intricate stuff on ever live environments, I would say a good script for a CLI is the only way you can create some assurance that whatever change you need to execute will actually have a predictable result.
And putting in the effort of learning how to use any CLI? Well, I guess that’s why it is called “professional IT”.